Using REP :
The Reputation (REP) of a character is used to know how famous in Glorantha a character is.
The roll is normally made by a NPC to which the character is introduced. The normal roll is REPx3.
- Fumble : the NPC mistakes the character for another person
- Failure : the NPC has never heard of the character
- Success : the NPC has heard of the character
- Special : the NPC knows personaly acquaintances of the character
- Critical : the NPC knows very well the character: personaly or he has directly assisted to his feats
Modificators :
The NPC and the character live in the same city or are of the same cult : roll=REPx5 (x6 if 6 months , x7 if one year or more)
Same region : REP x3
Other regions : REP x 1 for contiguous regions, with 1% malus per 100km beyond
Calculation of REP :
(drop all fractions)
- POWER :
1REP per POW point > 20
1REP per 2 POW points of Allied Spirit/Familiar > 20
1REP per 3 POW points of Fetch > 20
- Skills :
1REP per skill > 100%
2REP per skill > 150%
- Spells:
- For Divine Magic :
+1REP for each 3pts spell
+1REP per three 2pts spells
+1REP per five 1pt spells
+1 REP for each other point
- For Spirit Magic :
+1REP for each 6pts spell
+2REP for each 10pts spell
+1 REP for each 10 other points
- Sorcery :
+1REP per spell > 100%
+2REP per spell > 150%
+1REP per exotic spell
+1REP per ten spells
+1REP if Free INT > 18
+2REP if Free INT > 20
- Ranks :
Acolyte : 1REP
Priest/Lord : 2REP
Shaman : 1REP
Adept : 1REP
Great Priest / RuneLord and RunePriest : 3REP
Magus : 2REP
Initiate of another cult : 1REP
- Enchantments :
Personal Enchantments : 1REP/5POW
Enchanted Items : 1REP/5POW
Other Enchantments : 1REP/7POW
- Miscellaneous :
1REP if 10 000L valuable or more
br>2REP if 100 000 L valuable or more
Owner of a legendary item : various REP
Great Feats : various REP
Special apparence : various REP
Inactivity : -1REP/year (recovered at the rate of 1REP/month of activity)
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